Rounding out S Tier are Wolf, Pikachu, Pichu, and Yoshi: four Smash veterans who continue to dominate thanks to speed, excellent recovery abilities, and solid move lists. Furthermore, he still retains many of the same issues that plagued him in SSB4, with mediocre range, sluggish aerial mobility and a high susceptibility to being camped. Kirby will combo it into any of his three smash attacks, with Up smash being the best. Due to its above average knockback, it can KO middleweights starting at around 140% at the edge of, A scorpion kick. However, it has enough knockback to KO middleweights at around 200% on Final Destination if Kirby has no rage, so it can be used as a situational KO option, but only on certain high platforms. Furthermore, he can now eat the projectiles he swallows to heal himself (and store certain ones in his mouth as well, enabling him to spit them out as stars). Kirby’s most notable flaw, however, is his poor approach. Performs a cartwheeling kick while climbing up. Over time, pro players and His forward throw, unlike most other forward throws in the game, has combo potential, leading into aerial attacks from low to mid percentages. Link, Kirby, Mario, and Cloud artwork, as posted by Tetsuya Nomura's official Twitter account. I don't think Kirby's all that good but it's probably my favorite character so whatever you probably shouldn't worry too much about character tier list and stuff but go for characters you really like esp since many of the top tier characters will probably get nerfed (i.e. He can inflict an impressive amount of damage if he gets close to his opponent thanks to his excellent frame data and potent combo game, but doing so is challenging for him due to his poor approach. Due to its decent damage and knockback, it's strong enough to KO middeweights at around 150% on Final Destination on ground level, making it usable as a KO option after a full hop, or above platforms. Tier List is complete! Ultimate Tier List. The weak hit of neutral air can combo into his tilts, grab, or even a smash attack. (Champion) - Pokémon X / Pokémon Y, Battle! However, the opponent can escape from Kirby's mouth by button mashing. Due to coming out on frame 10, it has the second slowest startup of Kirby's aerials. We’ve got our picks, can share our first Fanbyte Super Smash Bros. It also boasts good range due to its slightly disjointed hitbox, which makes it a viable edge-guarding option, and allows it to use it in a wall of pain, as well as a good approach option if used in a reverse aerial rush. What you might not know about the man is that he’s also a passionate player, and in Smash Ultimate one of the players pushing the Kirby meta. Chrom, for example, can dominate with speed and power in the right hands. Smash Bros. The revamped air dodge mechanics have significantly improved his innate ability to edgeguard opponents more effectively, and directional air dodges have also given him a secondary recovery option, but this also makes him more susceptible to juggling and edgeguarding as well, due to his short-ranged aerials and predictable landing options. Up smash's sourspot had its knockback increased, improving its consistency, and neutral attack's startup was reduced by 1 frame. That’s to be expected in any brand-new game, of course. If you want your SSBU Tier List published on SSB World (giving you a download image option and saving it to your profile) be sure you register or login before starting your Ultimate tier list. Both neutral and up aerials had their startup reduced and their knockback increased, improving their combo and KO potential. This means it is impossible to see the message saying that "Kirby joins the battle!". As for his special moves, Inhale has been significantly buffed with faster startup, less ending lag, a much longer grace period in which Kirby cannot lose his Copy Ability, a lower probability of losing said ability after this period has ended, and a new 1.2× multiplier to his copied neutral special compared to his opponent (albeit without a corresponding increase to knockback), giving him a greater incentive and a higher reward from inhaling opponents. Likely as a result, Kirby has been granted a mix of buffs and nerfs in the transition to Ultimate; although he was noticeably buffed overall, especially compared to the game's initial release, many of his changes to gameplay mechanics were also a mixed bag. It's a versatile aerial that is good for combos and edgeguarding, it's capable of connecting into itself for a. Three Kirbys watching the Squid Sisters' concert on New Pork City. Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. Wii Fit Trainer - 6.0 Worst Match. All Matchups View Smash 4. It is Kirby's most damaging throw at 12%, which makes it useful for damage racking when his other throws can't do so. Inhale's Copy Ability grace period was also extended, allowing Kirby to safely keep his abilities for longer, and the probability of him losing them when receiving damage was also reduced. Each fighter spirit has an alternate version that replaces them with their artwork in Ultimate. The universal reduction to landing lag has also exponentially benefitted his aerials, which already had among the lowest landing lag in SSB4; his aerials are not only safer, but now capable of leading into followups, with forward aerial's first two hits now being able to follow up into forward smash. Kirby crash-lands in a canyon area, and begins his quest to save the other fighters as the initial starting protagonist. Kirby. Bowser, Donkey Kong, and King Dedede can land some serious blows, too, but their slow speed in what is…. Kirby was present on the cliffside, After Galeem absorbed all of the Master Hands during the opening cutscene, he began to unleash beams of light that vaporized all of the fighters and later imprisoned all of them. Obviously, this is a fluid list; we suspect changes to be made with every weekend tournament and update patch, but for now these are the best (and worst) options for making a splash in you local competition. ; Link is the only character whose copy ability hat is based solely on an alternate costume, as in Super Smash Bros. Street Fighter 5 Dragon Ball FighterZ Super Smash Bros. Smash Ultimate Tier List, March 2019: The Worst Fighters, According To The Best Players. While some are big changes, others aren't as significant. Forward aerial is a powerful combo tool, can pressure shields, be used as a respectable KOing option, and its first two hits can allow additional follow-ups due to its low landing lag. "Mario Kirby" tossing a Fireball on Battlefield. SSB … Has moderate startup and ending lag, coming out on frame 12 and having 27 frames of ending lag, which gives it the fastest interruptibility of Kirby's smash attacks. It is also a strong attack, especially in the air, and can be canceled shortly after Kirby begins his descent, although these benefits are limited by its slow startup and ending lag, and Kirby is still vulnerable to grabs while transformed. This imposes as a risk in approaching opponents in the air, while also preventing Kirby's aerials from being used effectively when in a disadvantage state, often forcing him to rely on his jumps, Stone, or neutral aerial to escape and return to the ground or ledge. Despite once again having earned some representation in all levels of competitive play with players such as Komota, Jesuischoq, and Ferretkuma, due to his somewhat rare tournament results at top levels of play, his perception in Ultimate's competitive scene has been somewhat negative much like in the previous game, as a number of players view Kirby around the same vein as in SSB4. Vote for Kirby's tiers » Popularity. Despite having great air acceleration, Kirby's air speed is also too slow for him to take advantage of it, hindering his aerial approach and recovery despite possessing five midair jumps. And many competitive players want to know: which fighters will reign supreme in the early going and which need some serious buffs. Using his Hammer on Little Mac in the Boxing Ring. Its most reliable follow-ups are neutral, forward and down aerials at low percents, and up aerial and. Due to its high knockback and unfavorable angle in comparison to other down throws,it launches too high for followups, so it's his most situational throw. Furthermore, his down throw's damage output was increased, and Final Cutter can grab ledges earlier, making it safer for recovery. Note: Outside of team battles, Kirby's victory poses have three separate Kirbys, referencing the Kirby Dance from his home series. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Kirby and Shulk do not belong in Sephiroth and Bayonetta's power tier" - Page 2. Kirby is classified as Fighter #06. In a game like Smash Bros., where recovery through the air is paramount, Little Mac’s boxing skills completely betray him. Upon Inhaling an opponent, Kirby can spit them out as a star to deal damage to them and any nearby opponents, copy their neutral special move, or walk around slowly and/or perform a short hop. Hammer Flip is very powerful, especially when fully charged, and Kirby can move and jump while charging. Ultimate, Kirby uses Link's cap from his "Hero of … Up throw is his strongest throw and is able to KO almost all characters around 170%, or even earlier if it lands on a platform. Ultimate This is the latest and most widely-accepted smash tier list for Super Smash Bros. Smash Ultimate: Tier List 2021 And The Best Fighters (10.1.0 Update) By Chris Trout 28 December 2020 Smash them all! Because of the copy ability, Kirby has the most unique character models for any character in the game. Based on the Spin Kick from the Fighter ability. The increased shieldstun and increased startup on shield grabbing notably benefits Kirby's safety on hit, due to his moves' natural high damage and low ending lag, making him harder to get off and punish accordingly. Due to it having 31 frames of ending lag, it has the highest ending lag of Kirby's smash attacks, and combined with its long duration, it's punishable if shielded or whiffed. Comment. It’s a shock to see both incarnations of Samus so low, for instance, but their floaty jumps and lack of solid air attacks leave them wide open to characters with superior aerial options. Tier List. Update 6.0.0 granted Kirby some of his most significant improvements. However, its late hitbox lacks reliable KO potential due to its high base knockback but very low knockback scaling. Neutral aerial has a long-lasting hitbox, high knockback on the clean hit, very low landing lag, and good coverage, making it a safe landing option. We’ll need to fight (and watch) many more battles to completely iron this one out. Should he trip his opponents with it, he can follow up with a variety of attacks, such as a dash attack, grab, or forward smash. Snake - 3.6 Vote for tiers. However, Kirby has also received several noteworthy nerfs. Share Share Tweet Email. Rounding out S Tier are Wolf, Pikachu, Pichu, and Yoshi: four, veterans who continue to dominate thanks to speed, excellent recovery abilities, and solid move lists. A powerful punish option. Find counterpicks, good matchups, and bad matchups. The Moon Somersault Kick from the Fighter ability. It can autocancel in a short hop fast fall. Altogether, this grants Kirby a less effective combo game off of his grabs overall. See the most recent SSBU tier lists or make your own Smash tier list. Several newcomers seriously fill out the S Tier. Some players have also recognized niche top-tier matchups Kirby can evade, thanks to his strong close-quarters combat game and crouch, notably Palutena and Fox. While near the edge of Final Destination, it KOs middleweights at around 137%. Notably, his neutral and up aerials -the former being one of his most situational attacks-, are now faster, deal more knockback (with the former's clean hit being one of the strongest neutral aerials in Ultimate and the latter had some of its lost KO power restored from Melee) and have less ending lag, making them much better overall; neutral aerial also has more range, and up aerial deals higher damage which further improves its power. Throughout Ultimate’s metagame, many considered him a low or even bottom tier, with some going as far as putting him as the worst character in the game due to these weaknesses and his sparse results and representation outside of locals. Ultimate Tier List! Inkling and Simon/Richter Belmont have plenty of tools at their disposal — from the Belmonts’ excellent zoning, to Inkling’s incredible damage potential and recovery. Since the release of Ultimate, many professionals immediately noticed Kirby's significant flaws from the previous installment had been retained, in spite of the mechanics suiting him better in comparison to SSB4. There are a few early surprises in the A Tier. Ironically, while the Kirby Dance has traditionally been composed of reused animations in the game, Kirby uses the slide in one of his new victory poses despite not using it in the entire. Bowser, Donkey Kong, and King Dedede can land some serious blows, too, but their slow speed in what is… ultimately a faster Smash Bros. game hurts them in the long run. Create and share your own Smash Bros. In addition, characters with long disjointed hitboxes such as Ike can outrange and wall out Kirby since his range is short relative to the cast. Final Cutter is his primary recovery move, granting good vertical distance, as well as a disjoint in front of him during his ascent and descent. By Daniel Alvarez Mar 19, 2019. As a result, his representation in regionals and nationals has been minimal, with his reception being negative across the community. inkling, chrom, roy, Pikachu, Pichu, etc) in the near future. Kirby's lack of reliable burst options makes his approach in these matchups problematic and sometimes predictable. It can hit behind Kirby, while its clean hitbox deals respectable damage and has very high knockback growth like forward smash, KOing middleweights at around 100% from anywhere on Final Destination. Lastly, forward aerial's damage and knockback were increased. Kicks on one side and then the other before getting up. Dark Samus, Diddy Kong, Isabelle, Ice Climbers, Jigglypuff, Meta Knight, Rosalina and Luma, Mii Brawler, Samus. And with that, the first Fanbyte Smash Ultimate Tier List is complete! It hits in front of and behind Kirby, and its clean hitbox deals respectable damage and has very high knockback growth like his forward and up smashes. 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